Hey guys it's Aaron Wilson here, @PG_SadPander on twitter, so drop me a follow!
First of all, Happy Mothers Day to all the mothers out there, thanks for being rad and putting up with our nerdy shit why we lived at your house. You're a bro!
Today my mum went to Great Yarmouth to see her mum and my Fiance spent the day with her mum, leaving me a free day which meant only 1 thing. Physical warmachine games! I have been smashing vassal recently so it was really nice to play some games over the table top. A friend came over and we played in my garage, I'm still waiting for my PG order to come which contains pretty much all of my Morghoul1/Mordikaar list inside. It means I got to go back to my original Skorne lists, Fist/Makeda2. My opponent had Issyria/Ravyn in tier.
The first game we played was Issyria, into Fist. We played the two fronts scenario.
I ended up with a scenario win of 5-0 here, once the left flank was cleaned up Xerxis1 dominated his own zone to victory. Next up we played Makeda2 into Force wall as Adam wanted to try it out.
Wreck Markers and proxy bases galore, we played the same scenario as we swapped lists. I got a 5-0 scenario win here as well, also yay for my painted models! Adam then wanted a re wrack and we played the same match up on the scenario Out flank. Below are shots from the game!
Here is how the game ended, but maybe not in the way you think. This was bottom of turn 2, Kaelyssa had feated and I saw a gap for Molik. I upkept Leash and then ran a Incindarii for Makeda2 to charge. I then put enrage and puppet strongs on Molik. Makeda2 then cast rush on Molik, Road to war on her self, called her feat and charged the Incindarii. Molik then leashed his 3" and trampled his 13" into said gap. The dice were well on, needing 10s to hit Kaelyssa behind the wall with boosted to hit rolls from my feat, as well as puppet strings. When I hit I was dice -1, with 3d6 damage. I missed 3/5 out of the 5 attacks, and the 2 I hit left her on 1 box.
At this point, I didn't rage, I didn't get mad and I shook adams hand and laughed it off. Dice, are dice and they happen. It's all swings and roundabouts, it's peaks and trofts and it all comes round in the end. If I ever get seriously upset about warmachine I think I would stop playing. Now, I'm not writing this to pretend I'm the coolest guy in the world, but more to the view I think sometimes we can lose sight why we play the game.
We play toy soldiers boys (and girls), with that said we are all seriously passionate about the game we love and dedicate a lot of time and money to. I'm pushing my self to make the WTC qualifying day year, hammering games in and I take each game as serious as I can. I try and give each game a lot of thought and I try to play the best of my ability. Just try not to lose sight of why we spend that money and dedicate that time. It's for fun, for me? It's MUCH more of a social thing then it is anything else. I have the best group of friends and to further extend that I consider anyone in the WMH community a friend of mine. The laughs, the experiences and the times I have attending cons, local events or just hanging out are what make the game for me. It wasn't for the group of people who play this game, I would dedicate my time and money elsewhere.
For some people It's hobby, for some people is it to win every game flawlessly and be at the pinnacle of competition. At the end of the day, we all play a game which involves dice. For me the worst negative play experience isn't Lylyth2, or Haley1 it's people who sap the fun of a game. Have a laugh, have a joke and share good times with good friends. Win some games along the way? Well that's a bonus.